Before playing your round of golf explore the course and see what you are up against. Find out a little inside information about the holes and what to watch out for.
Hole 1 – Par 3
Red – 145 Yards
Yellow – 179 Yards
White – 191 Yards
A very difficult opening par 3 with out of bounds left and right and usually into the prevailing wind long iron or hybrid required, aim slightly right as the bunker short left will catch any shots left of the green.
Hole 2 – Par 4
Red – 330 Yards
Yellow – 342 Yards
White – 352 Yards
Keep left off the tee on this short but tricky par 4, extra club needed for elevated 2nd shot as bunkers guard front left and right.
Hole 3 – Par 4
Red – 308 Yards
Yellow – 408 Yards
White – 414 Yards
Keep slightly left of the marker post on this blind drive leaving a long second to a sunken green avoid going long and left with 2nd shot.
Hole 4- Par 3
Red – 126 Yards
Yellow – 140 Yards
White – 155 Yards
Straight forward par 3 to a large green with bunkers short, left and right better to be long than short.
Hole 5 – Par 5
Red – 476 Yards
Yellow – 527 Yards
White – 534 Yards
Good par 5 with a ditch across the fairway at 250 yds. Aim slightly left off the tee to avoid the bunker and out of bounds on the right, a hybrid or 3 wood second shot leaves a short iron to a green that slopes severely left to right.
Hole 6 – Par 4
Red – 393 Yards
Yellow – 407 Yards
White – 410 Yards
Toughest hole on the course a long par 4 requiring a good long drive leaving a long second shot to a small green this hole can be a card wrecker.
Hole 7 – Par 4
Red – 274 Yards
Yellow – 292 Yards
White – 301 Yards
Short par 4 aim left of the conifers on the right side of the fairway leaving a short second to a long narrow green.
Hole 8 – Par 4
Red – 318 Yards
Yellow – 327 Yards
White – 335 Yards
Aim slightly left off tee as fairway slopes left to right leaving a short second to a green that slopes severely left to right.
Hole 9 – Par 4
Red – 313 Yards
Yellow – 316 Yards
White – 328 Yards
Testing par 4 avoid out of bounds on right off the tee leaving mid iron to a green that slopes right to left towards the bunkers.
Hole 10 – Par 4
Red – 336 Yards
Yellow – 340 Yards
White – 347 Yards
Dog leg left a good drive to this wide fairway leaves a short second to a large relatively flat green.
Hole 11 – Par 4
Red – 264 Yards
Yellow – 328 Yards
White – 350 Yards
Straight par 4, driver off the tee leaves a short second shot to a sunken green either a pitch and run or lofted shot required to a large flat green.
Hole 12 – Par 3
Red – 126 Yards
Yellow – 143 Yards
White – 154 Yards
Signature hole a delightful par 3 with water short and right and a bunker left a good tee shot leaves a birdy chance on this tricky green.
Hole 13 – Par 4
Red – 353 Yards
Yellow – 374 Yards
White – 406 Yards
A long par 4 with water on the right a solid tee shot leaves a mid to log iron to a large undulating green.
Hole 14 – Par 3
Red – 134 Yards
Yellow – 155 Yards
White – 163 Yards
A difficult uphill par 3 again usually into the prevailing wind extra club needed to avoid the bunkers short of the green.
Hole 15 – Par 4
Red – 316 Yards
Yellow – 353 Yards
White – 363 Yards
Delightful driving hole good tee shot to an open fairway leaves a relatively short iron to a green that slopes away and to the right.
Hole 16 – Par 5
Red – 491 Yards
Yellow – 523 Yards
White – 533 Yards
Good par 5 that dog legs left 100 yards away from the green. A long tee shot can enable the longer hitters an eagle chance with a second shot over the conifers to a green guarded by bunkers.
Hole 17 – Par 4
Red – 304 Yards
Yellow – 355 Yards
White – 363 Yards
A tough par 4 with out of bounds to the right off the tee a good drive leaves a mid iron to small narrow green.
Hole 18 – Par 4
Red – 289 Yards
Yellow – 294 Yards
White – 332 Yards
Blind tee over the marker a good straight tee shot will leave you a short second shot uphill to a large green that slopes severely from right to left the green is guarded by large sand bunkers.
Accrington Golf Club prides itself in a quality 18 hole course which is well maintained by our team of ground staff and challenging enough to be enjoyable for all levels of player.